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Design by Nintendo
About
A Super Mario Bros-inspired game. I develop it during an Existentialism course at Bezalel Academy.
It explores themes of absurdity and the search for meaning, drawing on ideas from Albert Camus and Samuel Beckett, аnd also with a pinch of Nietzsche.
Mario endlessly pursues the princess, symbolizing the philosophical quest for purpose. Simplified gameplay and eight main endings represent different responses to life's absurdity, making the game a fun philosophical experience.
First level
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